Showing 1–16 of 33 results
Weapons: 7% Life Stolen Per Hit
Armor: Attacker Takes Damage of 14
Helms: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14
Level Requirement: 25
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Helms: Damage Reduced by 8%
Shields: Damage Reduced by 8%
Level Requirement: 63
Weapons: Freezes Target +3
Armor: Cannot be Frozen
Helms: Cannot be Frozen
Shields: Cannot be Frozen
Level Requirement: 67
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Helms: Replenish Life +7
Shields: Replenish Life +7
Level Requirement: 31
Weapons: +50 to Attack Rating, +1 to Light Radius
Armor: +15 Defense, +1 to Light Radius
Helms: +15 Defense, +1 to Light Radius
Shields: +15 Defense, +1 to Light Radius
Level Requirement: 11
Weapons: +75% Damage to Undead, +50 Attack Rating Against Undead
Armor: 15% Slower Stamina Drain
Helms: 15% Slower Stamina Drain
Shields: 7% Increased Chance of Blocking
Level Requirement: 11
Weapons: -25% Target Defense
Armor: Regenerate Mana 15%
Helms: Regenerate Mana 15%
Shields: Regenerate Mana 15%
Level Requirement: 15
Weapons: +10 to Strength
Armor: +10 to Strength
Helms: +10 to Strength
Shields: +10 to Strength
Level Requirement: 41
Weapons: 20% Bonus to Attack Rating
Armor: +5% to Maximum Poison Resist
Helms: +5% to Maximum Poison Resist
Shields: +5% to Maximum Poison Resist
Level Requirement: 53
Weapons: Requirements -20%
Armor: Requirements -15%
Helms: Requirements -15%
Shields: Requirements -15%
Level Requirement: None
Weapons: +10 to Vitality
Armor: +10 to Vitality
Helms: +10 to Vitality
Shields: +10 to Vitality
Level Requirement: 35
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Helms: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items
Level Requirement: 51
Weapons: +9 to Maximum Damage
Armor: 15% Damage Taken Goes to Mana
Helms: 15% Damage Taken Goes to Mana
Shields: 15% Damage Taken Goes to Mana
Level Requirement: 15
Weapons: Ignore Target's Defense
Armor: Increase Maximum Life 5%
Helms: Increase Maximum Life 5%
Shields: +50 to Life
Level Requirement: 65
Weapons: +10 to Dexterity
Armor: +10 to Dexterity
Helms: +10 to Dexterity
Shields: +10 to Dexterity
Level Requirement: 39
Weapons: 75% Extra Gold From Monsters
Armor: 50% Extra Gold From Monsters
Helms: 50% Extra Gold From Monsters
Shields: 50% Extra Gold From Monsters
Level Requirement: 43