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Showing 1–16 of 33 results

    Weapons: 7% Life Stolen Per Hit
    Armor: Attacker Takes Damage of 14
    Helms: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    Level Requirement: 25

    $0.02

    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Helms: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    Level Requirement: 63

    $0.12

    Weapons: Freezes Target +3
    Armor: Cannot be Frozen
    Helms: Cannot be Frozen
    Shields: Cannot be Frozen
    Level Requirement: 67

    $0.08

    Weapons: Hit Causes Monster to Flee 25%
    Armor: Replenish Life +7
    Helms: Replenish Life +7
    Shields: Replenish Life +7
    Level Requirement: 31

    $0.02

    Weapons: +50 to Attack Rating, +1 to Light Radius
    Armor: +15 Defense, +1 to Light Radius
    Helms: +15 Defense, +1 to Light Radius
    Shields: +15 Defense, +1 to Light Radius
    Level Requirement: 11

    $0.02

    Weapons: +75% Damage to Undead, +50 Attack Rating Against Undead
    Armor: 15% Slower Stamina Drain
    Helms: 15% Slower Stamina Drain
    Shields: 7% Increased Chance of Blocking
    Level Requirement: 11

    $0.02

    Weapons: -25% Target Defense
    Armor: Regenerate Mana 15%
    Helms: Regenerate Mana 15%
    Shields: Regenerate Mana 15%
    Level Requirement: 15

    $0.02

    Weapons: +10 to Strength
    Armor: +10 to Strength
    Helms: +10 to Strength
    Shields: +10 to Strength
    Level Requirement: 41

    $0.02

    Weapons: 20% Bonus to Attack Rating
    Armor: +5% to Maximum Poison Resist
    Helms: +5% to Maximum Poison Resist
    Shields: +5% to Maximum Poison Resist
    Level Requirement: 53

    $0.03

    Weapons: Requirements -20%
    Armor: Requirements -15%
    Helms: Requirements -15%
    Shields: Requirements -15%
    Level Requirement: None

    $0.02

    Weapons: +10 to Vitality
    Armor: +10 to Vitality
    Helms: +10 to Vitality
    Shields: +10 to Vitality
    Level Requirement: 35

    $0.02

    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Helms: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    Level Requirement: 51

    $0.03

    Weapons: +9 to Maximum Damage
    Armor: 15% Damage Taken Goes to Mana
    Helms: 15% Damage Taken Goes to Mana
    Shields: 15% Damage Taken Goes to Mana
    Level Requirement: 15

    $0.02

    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Helms: Increase Maximum Life 5%
    Shields: +50 to Life
    Level Requirement: 65

    $0.16

    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Helms: +10 to Dexterity
    Shields: +10 to Dexterity
    Level Requirement: 39

    $0.02

    Weapons: 75% Extra Gold From Monsters
    Armor: 50% Extra Gold From Monsters
    Helms: 50% Extra Gold From Monsters
    Shields: 50% Extra Gold From Monsters
    Level Requirement: 43

    $0.02
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